λ³Έλ¬Έ λ°”λ‘œκ°€κΈ°
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🍎 iOS/WWDC11

[iOS] WWDC23: Discover Observation in SwiftUI / iOS17+ Discover Observation in SwiftUI - WWDC23 https://developer.apple.com/videos/play/wwdc2023/10149/ https://developer.apple.com/documentation/observation Observation 을 μ‚¬μš©ν•˜λ©΄ ν‘œμ€€ Swift ꡬ문을 μ‚¬μš©ν•΄μ„œ λͺ¨λΈμ„ μ •μ˜ν•˜κ³ , UI κ°€ λͺ¨λΈμ˜ 변경사항에 μ‘λ‹΅ν•˜λ„λ‘ ν•  수 μžˆλ‹€. SwiftUI λ₯Ό μ‚¬μš©ν•΄μ„œ μ›ν™œν•˜κ³  μ§κ΄€μ μœΌλ‘œ κ°œλ°œν•  수 μžˆλ‹€! λͺ©μ°¨ 1:03 - What is Observation? 4:23 - SwiftUI property wrappers 7:34 - Advanced uses 10:27 - ObservableObject What is Observation? Obse.. 2023. 10. 14.
[iOS] WWDC23: Meet ActivityKit / Live Activity μ•Œμ•„λ³΄κΈ° WWDC23: Meet ActivityKit https://developer.apple.com/documentation/ActivityKit https://developer.apple.com/documentation/activitykit/displaying-live-data-with-live-activities Live Activity 에 λŒ€ν•œ κ°œμš” Live Activity 의 생λͺ…μ£ΌκΈ° (Life cycle) Live Activity UI κ΅¬μΆ•ν•˜κΈ° Live Acitvity overview Live Activity λŠ” μ΄λ²€νŠΈλ‚˜ μž‘μ—… 진행 상황을 ν•œλˆˆμ— μ•Œμ•„λ³Ό 수 μžˆλŠ” 방법이닀. 각각의 μ‹œμž‘κ³Ό 끝을 가지고 있고, λ°±κ·ΈλΌμš΄λ“œ μ•± λŸ°νƒ€μž„μ—μ„œ μ‹€μ‹œκ°„ μ—…λ°μ΄νŠΈλ₯Ό μ œκ³΅ν•˜κ±°λ‚˜, ν‘Έμ‹œ μ•Œλ¦Όμ„ μ‚¬μš©ν•΄μ„œ μ›κ²©μœΌλ‘œ μ œκ³΅ν•  수.. 2023. 10. 9.
[WWDC2017] Love at First Launch 첫인상이 μ€‘μš”ν•˜λ‹€. μ•„νŒŒνŠΈλ₯Ό κ³„μ•½ν•˜λ €κ³  ν•  λ•Œ, μ²˜μŒλΆ€ν„° μ—¬κΆŒ μ„œλ₯˜λ“±μ„ μš”κ΅¬ν•˜κ² λŠ”κ°€? 사기꾼 μ•„λ‹κΉŒ 싢은 집주인 πŸ₯Ή 앱도 λ§ˆμ°¬κ°€μ§€λ‘œ, μ•± μ„€μΉ˜λΆ€ν„° 둜그인 ν™”λ©΄λΆ€ν„° λ‚˜νƒ€λ‚˜κ³  κΆŒν•œλ“€μ„ μš”κ΅¬ν•œλ‹€λ©΄ μΉœκ·Όν•˜μ§€ μ•Šλ‹€. Lead with great content λ‘œκ·ΈμΈμ°½λΆ€ν„° λ„μš°λŠ” iTravel μ•±κ³Ό λ‹€λ₯΄κ²Œ, λ‹€λ₯Έ μ—¬ν–‰ 앱은 μ½˜ν…μΈ λ₯Ό λ°”λ‘œ 보여쀀닀. μ‚¬μš©μžλ“€μ€ λ°”λ‘œ 화면에 μžˆλŠ” μˆ™μ†Œλ“€μ„ νƒμƒ‰ν•˜λ©° 여행지λ₯Ό 찾을 수 있고, μ˜ˆμ•½ν•˜λ €λŠ” μ‹œμ μ— 둜그인창이 λœ¬λ‹€. (ν•˜μ§€λ§Œ airbnb 도 화면을 보여주기 전에 둜그인이 λͺ¨λ‹¬λ‘œ μš°μ„ λœ¬λ‹€.. μ†μ„ΈλŠ” μ–΄μ©”μˆ˜ μ—†λŠ” πŸ₯²) Teach through interaction μ „ν™” μ•±μ—μ„œ ν‚€νŒ¨λ“œ, μ „ν™” κ±ΈκΈ° κΈ°λŠ₯등은 μ„€λͺ…ν•˜μ§€ μ•Šμ•„λ„ λͺ¨λ‘ μ•Œ 수 μžˆλŠ” κΈ°λŠ₯μ΄μ§€λ§Œ μ„ ν–‰ 방법을 μ•Œλ €μ£ΌλŠ” 것이 도움이.. 2023. 5. 24.
[WWDC21] Discover concurrency in SwiftUI λͺ©μ°¨ Concurrent data models SwiftUI and the main actor New concurrency tools ν•΄λ‹Ή μ˜μƒμ„ 보기전에 μ°Έκ³ ν•˜λ©΄ 쒋을 WWDC μ˜μƒ Meet async/await in Swift Explore structured concurrency in Swift μ˜ˆμ‹œ μ•± ) 우주 이미지 λͺ©λ‘λ“€ 보여주고 μ €μž₯ν•˜λŠ” μ•± (우주 이미지λ₯Ό λ°›μ•„μ˜€λ €λ©΄ μ˜€λž˜κ±Έλ¦°λ‹€λŠ” 큰그림이 μ˜ˆμƒλ©λ‹ˆλ‹€ 🧐) Concurrent data models 이미지에 λŒ€ν•œ 정보λ₯Ό 가지고 μžˆλŠ” λͺ¨λΈ SpacePhoto 이미지 배열을 가지고 μžˆλŠ” λͺ¨λΈ Photos ObservableObject 둜 λ˜μ–΄μžˆμ–΄ @published μ–΄λ…Έν…Œμ΄μ…˜μ΄ 뢙은 items 값이 λ³€κ²½μ‹œ 데이터 λ³€κ²½μ‹œ SwiftUI View 업데이.. 2023. 5. 18.
[WWDC20] The Push Notifications primer (APNs / iOS ν‘Έμ‹œ 등둝) ν‘Έμ‹œ μ•Œλ¦Όμ΄ 무엇인지, μ™œ μ‚¬μš©ν•˜λŠ”μ§€ μ„€λͺ…ν•΄μ£Όκ³  앱에 μΆ”κ°€ν•  수 μžˆλŠ” 방법을 μ„€λͺ…ν•΄μ£ΌλŠ” μ˜μƒμ— λŒ€ν•΄ μ •λ¦¬ν•œ κΈ€μž…λ‹ˆλ‹€! Introducing Push Notification ν‘Έμ‹œ μ•Œλ¦Όμ˜ κΈ°λŠ₯ Engagement : ν‘Έμ‹œ μ•Œλ¦Όμ„ ν†΅ν•΄μ„œ 앱이 μƒν˜Έμž‘μš© ν•  수 μžˆλ‹€. Provide updates : 앱에 μ‹€μ‹œκ°„μœΌλ‘œ μ—…λ°μ΄νŠΈλ₯Ό μ œκ³΅ν•  수 μžˆλŠ” κΈ°λŠ₯을 μ œκ³΅ν•œλ‹€. Dynamic experiences : μ•± λ‚΄μ˜ 변경사항이 μžˆμ„ λ•Œ λ‹€μ΄λ‚˜λ―Ήν•œ κ²½ν—˜μ„ 쀄 수 μžˆλ‹€. ν‘Έμ‹œ μ•Œλ¦Όμ„ μΆ”κ°€ν–ˆμ„ λ•Œ 이점은 무엇이 μžˆμ„μ§€? Foreground not required : 앱이 항상 ν¬κ·ΈλΌμš΄λ“œμ— μžˆμ„ ν•„μš”κ°€ μ—†λ‹€. ν‘Έμ‹œ μ•Œλ¦Όμ€ μ•±μ˜ μƒνƒœμ™€ 관계없이 μ „λ‹¬λ˜κ³  ν•„μš”ν•œ 경우 μ‹€ν–‰λœλ‹€. Power efficient : ν‘Έμ‹œ μ•Œλ¦Όμ€ μ „λ ₯을 많.. 2023. 2. 14.
[WWDC18] iOS Memory Deep Dive iOS Memory Deep Dive - WWDC18 - Videos - Apple Developer Discover how memory graphs can be used to get a close up look at what is contributing to an app's memory footprint. Understand the true... developer.apple.com [WWDC18] iOS Memory Deep Dive Why reduce memory :: μ™œ λ©”λͺ¨λ¦¬λ₯Ό 쀄여야 ν•˜λŠ”μ§€? Memory footprint :: λ©”λͺ¨λ¦¬ μ‚¬μš©λŸ‰μ— λŒ€ν•œ 이둠적인 이야기 Tools for profiling footprint :: λ©”λͺ¨λ¦¬ μ‚¬μš©λŸ‰μ„ 확인할 수 μžˆλŠ” 툴 μ†Œκ°œ Images :: λ©”λͺ¨λ¦¬λ₯Ό 많이 .. 2022. 11. 27.
[WWDC19] Advances in Collection View Layout - Part 1 Advances in Collection View Layout - WWDC19 - Videos - Apple Developer Collection View Layouts make it easy to build rich interactive collections. Learn how to make dynamic and responsive layouts that range... developer.apple.com πŸ‘‹ WWDC19 - Advances in Collection View Layout Current State-of-the-Art UICollectionView λŠ” iOS 6 μ—μ„œ 처음 μ†Œκ°œλ˜μ—ˆλ‹€. 데이터λ₯Ό λ Œλ”λ§ν•˜λŠ” ν΄λž˜μŠ€μ™€ CollectionView 의 layout 을 κ΄€λ¦¬ν•˜λŠ” λ‘κ°œμ˜ ν΄λž˜μŠ€κ°€ ν•„μš”ν–ˆ.. 2022. 10. 17.
[WWDC19] Data Flow Through SwiftUI - Part 2 Working With External Data πŸ’¬ Part1 μ—μ„œλŠ” ... μœ μ €μ™€ SwiftUI λ·° κ°„ 데이터 흐름에 λŒ€ν•΄ μ–˜κΈ°ν•΄λ΄€μ—ˆλ‹€. @State ν”„λ‘œνΌν‹° 래퍼λ₯Ό 톡해 값이 변경됨을 νŠΈλž˜ν‚Ήν•˜λŠ” λ³€μˆ˜λ₯Ό λ‘˜ 수 있고, @Binding 을 톡해 μžμ‹λ·°μ—μ„œλ„ 같은 데이터λ₯Ό 바라보도둝 ν•  수 μžˆμ—ˆλ‹€. πŸ™‹β€β™€οΈ Part2 μ—μ„œλŠ”? λ·° λ‚΄λΆ€μ—μ„œμ˜ λ™μž‘μ„ κ΄€λ¦¬ν•˜λŠ” @State λ³€μˆ˜λ‘œλŠ” λΆˆκ°€λŠ₯ν•œ μ™ΈλΆ€μ—μ„œ λ°œμƒν•˜λŠ” 이벀트, μ™ΈλΆ€μ—μ„œ κ΄€λ¦¬λ˜λŠ” λ°μ΄ν„°λŠ” μ–΄λ–»κ²Œ μ²˜λ¦¬ν•΄μ•Όν• μ§€ 닀뀄본닀. 결둠적으둜 μœ μ € μΈν„°λ ‰μ…˜μ΄ μ•„λ‹Œ timer, notification 처럼 μ™ΈλΆ€μ—μ„œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈλ„ λ™μΌν•œ νλ¦„μœΌλ‘œ λ™μž‘ν•œλ‹€. action 생성 -> State κ°’ λ³€κ²½ -> 뷰에 λŒ€ν•œ μƒˆλ‘œμš΄ μΉ΄ν”Ό -> μœ μ €μ—κ²Œ μƒˆλ‘­κ²Œ λ³΄μ—¬μ€Œ SwiftUI.. 2022. 8. 30.
[WWDC19] Data Flow Through SwiftUI - Part 1 Principles of Data Flow Tools for Data Flow SwiftUI μ—μ„œ μ†Œκ°œλ˜λŠ” Property, BindableObject,@Environment , @Binding ,@State 미리 μŠ€ν¬ν•˜μžλ©΄ BindableObject -> ObservableObject 둜 이름이 변경됨 이번 μ˜μƒμ„ ν†΅ν•΄μ„œ ν•΄λ‹Ή νˆ΄λ“€μ΄ μ–΄λ–»κ²Œ, μ–Έμ œ μ“°μ΄λŠ”μ§€ μ•Œκ²Œ 될 것이닀! Principle SwiftUI 데이터 ν”Œλ‘œμš°λ₯Ό λ””μžμΈν•˜κΈ° μœ„ν•œ λ‘κ°œμ˜ 원리λ₯Ό μ•Œμ•„λ³΄μž. First principle "Data Access as a Dependency" 토글을 μƒκ°ν•΄λ³΄μž. ν† κΈ€ λ·°λ₯Ό 그리기 μœ„ν•΄μ„œλŠ” Bool νƒ€μž…μ˜ 데이터가 ν•„μš”ν•˜κ³ , 데이터가 μƒˆλ‘œμš΄ κ°’μœΌλ‘œ 변경될 λ•Œλ§ˆλ‹€ λ·°λ₯Ό λ³€κ²½ν•΄μ€˜μ•Ό ν•œλ‹€. 데이터가 변경될 λ•Œ.. 2022. 8. 30.
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